Araline

Player: T'star

Name: Araline
Age: 19 (11.30.4656)
Rank: Wanderer, General Helper

Description: The small, whipcord on bone, frame would seem gaunt, except for the softening effect of the curves in her body. Almost child small, she is anything but a child. Black hair gleams faintly all the way down to the base of her spine, long and strait a few tendrils fall free to frame her face. Her porcelain delicate features are set as if actually crafted from the glass, then painted. Her marxite eyes seem to shift with her mood though mainly stay a shade which resembles nothing more than a gem hewn thunderhead, hard and glittering, dark and foreboding. The only thing which mars her dainty features is a long strait scar down her left cheek from the left ear to the middle of said cheek, faint, but noticeable. Everything about her seems glass fragile, yet underneath it all is the tinsel strength of a spider web, and an unyielding core of steel, like a sword sheathed in velvet.

Personality: Araline is a con artist pure and simple. She will do whatever she thinks is necessary to pull off her current job. She actually /enjoys/ seeing how much she can get away with. She’s never intentionally cruel, but if she can swindle her way in and out without getting caught? As long as no one’s harmed in the process she doesn’t see why she shouldn’t. It’s all in good fun right? Underneath the brash, conniving front she does have a code of ethics though it’s rather convoluted. Things like don’t steal from anyone who can’t afford it, nor anything they’d overtly miss. (No priceless family heirlooms)

Gender/preference: Female, Bisexual

History: Araline’s lineage is somewhat debatable. Her mother, a kitchen worker at southern hold, had more beaus than she kept track of herself, and Araline was fostered the moment she was old enough, as she interfered with both her mother’s amorous pursuits, and her work.

Araline didn’t seem to mind. Her foster mother had more than she could handle on her pallet so Araline was allowed to pretty much run wild. That suited Araline just fine. She soon figured out how to use every advantage to get what she wanted. Then, at age seven, she tangled with the wrong kid and Pelor was beating her at her own word games so easily it wasn’t funny, and was actually quite frustrating. 

Pelor was the son of one of the hold guards, and had a firm respect for law and order. Araline, on the other hand, saw laws only as something to be circumvented when they got in the way. The two of them had a rocky relationship for the first two turns of their acquaintanceship, until they both discovered the other might have a point. The result was a happy middle ground for Pelor that yes Law could be wrong, but that such a concept was not fatal to the system. For Araline it was the sobering realization that Law actually had a /purpose/ other than to annoy her and get in the way of her fun and her preferred livelihood.

The two of them got along quite well after that. At least until Pelor was sent away to the Healer’s guild. Araline started drifting back into old habits, or at least her old crowd. She discovered much to her disgruntlement that she really didn’t get along with the old crowd. She found some of their malicious tendencies very off putting. Once more she drifted away making her own way and avoiding other people. She got along better with the children of the hold so led them in a few mischievous escapades.

She drifted away from her hold, or at least that’s what she claimed. In truth she got caught stealing and was told to get out or be put to work in whatever the guards came up with for her. For Pelor’s Father’s sake the guard captain was willing to take her in, but Araline would have none of it. The point was she’d make her /own/ way and she actually /enjoyed/ the challenges thievery frequently presented her. She never stole from anyone who couldn’t afford it after all!

She moved on hooking up with a band of Traders. She managed to curb her larcenous tendencies long enough to get down to Windy Ridge. She was there for a month or so but moved on quickly. The hold was too new for her, and it would be too simple to get caught. Besides she’d heard of Mountain Song Weyr. And if a Weyr wasn’t a good place to make a living however you so chose, then well... what was?

Araline was there for several weeks when she ran into a rather quite brown rider by the name of K'tkat. After a brief incident involving dragon washing and her firelizard getting inhaled by said dragon (The only thing hurt was the green lizard's pride.) The two wound up friends.

Then came her first Turn's End at Mountain song, and the hatching sent everyone scrambling. In the confusion of the hatching she slipped into the stands, and back into some old habits. She had her hand in the belt pouch of the Master Harper of Pern when one of the greens on the sands stopped asking about the logistics of this whole hatching and impression thing, and asked in a very shocked voice what Araline thought she was doing. Araline jumped nearly out of her skin at that, which resulted in her getting caught picking the pouch of the Master Harper of Pern.

It took several moments, and the intervention of K'tkat, to get things sorted out, and convince Araline she had actually impressed, which Dykarth, her green, thought was rather silly on her part.

She had a rough time adjusting to weyrlinghood. She honestly saw no purpose in all of the rules, though she obeyed most of them, at least for the first sevenday. Then K'tkat was injured in a fall, and she snuck out to see him, it never occurring to her to ask. The conversation that ensued was enough to cement her loyalty to the Weyrling Master though she still chaffs under what she sees as an over abundance of /rules/. Her primary worry, however, is not weyrling class, but K'tkat and Reeceth, for while K'tkat heals, Reeceth has not.

Pets: 

Name: Jerri
Species: Firelizard
Color: Blue
Description: A long, slender blue, with a patch work of shades. One eye ridge is an indigo so dark it’s almost black. The other is a mischevious aquamarine. Down the length of his body the aqua seems to dominate, but one wing... opposite of the eyeridge is the same dark shade and opposing legs are as well. His tail is capped the /other/ direction in near white.
Personality: Pure acrobatic mischief. He and Rumpleteaser are two of a kind.

Name: Teaser
Species: Firelizard
Color: Green
Description: Small and slender, Rumpleteaser has a base shade of pure peridot. Emerald markings cascade down her hide in a tabby pattern of party shades. Her eye ridges are covered in a dark jade as if she were wearing a mask. The same jade streaks her belly making for a very odd look indeed.


Dragon Name: Dykarth
Color: Green
Age: Weyrling (less than a year. Hatched 12.30 Second year (first full year) of the game)
Dragon Description: Dykarth is shaded between a green so dark it is almost black to a brilliant emerald. Tail and feet are the darkest of greens, almost indistinguishable from black, except in very bright light. Her head on the other hand cannot be mistaken for anything but green. Her ridges echo the brilliant shading of her head. Her neck gradually darkens to a hunter over her thick torso, which continues darken as it goes down and back. For all the thickness of her body, she is a very small green, though she'll never be accused of being lightly built.

Dragon Personality: Dykarth is a very philosophical dragon. She is constantly questioning things, though for all that she has a very strong moral fiber. Somethings just seem just plan /wrong/ to her, and she is not in any way hesitant about saying so. She wants to know the /why/ of everything as well as the how, though natural inclination is an acceptable answer to some of her why questions. It is not acceptable for many of them, especially when moral obligation enters the picture.